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The
Centerline Theory of Wing Chun
- The shortest
distance between two points is a straight
line.
- If you are face
to face with an opponent, the shortest
distance to the opponent is a straight-line
path from your center to the opponent's
center.
- If you put your
palm toward your opponent's vertical
axis you occupy the center line. Two
physical objects can't occupy the center
at the same space at the same time.
So if one person occupies the centerline
the other person doesn't. If a straight-line
punch comes toward your face and you
stick your hand in the center then that
punch will be deflected away from the
centerline.
- There is a vertical
centerline which runs parallel to the
vertical central axis of the body. There
is also a horizontal centerline which
runs from your vertical centerline to
the opponent's vertical centerline (if
you are facing your opponent).
- In Wing Chun
we try to always face our opponent's
central axis. We don't let the opponent
get to our side. This is called proper
facing. In a fight we can't always maintain
this facing, so then we are in recovery
mode to get back to that way of facing.
- When face to
face with arms in contact, we have a
saying that no one takes our arms off
the centerline. If you point towards
the opponent's central axis and they
push or deflect your hand (arm) away
from the centerline, then you are in
recovery mode and return back to the
centerline just like when pushing on
a springy twig or pushing on a ball
floating in water.
- When an opponent's
arms drift off the centerline, they
have a structural weakness in their
defense. A hole is created and they'll
be hit because a straight-line attack
will come in so fast there won't be
enough time to recover from such a mistake.
If the opponent's arm disengages, we
hit straight forward, along the shortest
distance path, since that would be our
best chance against an opponent with
a slight timing advantage from moving
first.
- When you have
a perfect center position, as taught
in sticking hands, it's difficult for
an opponent to penetrate this position
with any kind of attack.
- If an opponent
disengages to do a circular hit, he'll
be hit first with a straight-line hit.
- If an opponent
tries to grab, he'll cross himself and
be trapped.
- If an opponent
uses brute strength to break down the
center, he'll be stiff and can be pushed,
pulled, jerked or easily unbalanced.
The other option is that the opponent's
strength will encounter emptiness from
your relaxed, soft feeling. Or when
their hard force comes we pivot or shift
so the hard force is redirected. The
opponent will face the wrong way and
we will point at their central axis.
- If an opponent
attempts to kick, this attempt can be
felt in the hands and a pushing/pulling
force or stepping in will unbalance
them. (Note: however, Kenneth Chung
showed how he can kick with no signals
given.)
- If an opponent
retreats we chase in such a way that
arm contact is maintained. Once in contact
it's difficult to shake off a person
with good sticking skills without destroying
your own good center position.
- In sticking
hands/rolling hands we try to detect
when the opponent has deviated from
the centerline position. As soon as
this deviation occurs we hit. When an
opponent's centerline position is good,
we may try to destroy that good position
with a variety of pushing, pulling,
jerking tactics, but these create defects
in our own defense which can be taken
advantage of. A beginner is too slow
to react and can't accurately sense
centerline mistakes, so anything works
against them.
- Some Wing Chun
people try to blast their way through
the center, which works well against
an inferior opponent. Against an advanced
opponent he will either be counter-blasted,
if the opponent is stronger, or more
ideally will encounter sudden emptiness
and be hit.
- Since we are
human, mistakes are made, so we lose
because of thousands of kinds of mistakes.
Mistakes include:
- unstable
stance
- off
center to the left
- off
center to the right
- hands
too high
- hands
too low hands too stiff
- hands
too soft
- not
sensitive
- slow
reactions
- contact
between the arms too loose
These
mistakes and hundreds more are studied so they can be
countered instantly.
- When two people
are in double-arm contact, nearly everything
can be defended by maintaining a good
stance and smothering the opponent's
attacks by sticking to their arms. However,
when the opponent goes off the centerline
we don't stick, but attack in a straight
line or else we'll be open to attack.
The idea is not to stick with and chase
arms wherever they may go.
- The first form
of Wing Chun teaches ideal positioning.
The positions taught in the first form
are mathematical ideal positions or
structures, when you are face to face
with an opponent. Since we are all built
differently, we can only approach these
ideal concepts and have to compensate
in other ways if we can't physically
apply the math concept. E.g. if you
aren't flexible enough to keep the elbows
on the centers you can compensate by
being more sensitive with the hands
or forearms, or by shifting more.
- When our force
limits have been exceeded then body
shifting is used to redirect the force.
So ideally, we either stay put, shift
(turn) or step forward. In reality we
sometimes have to back up or even duck.
The second form of Wing Chun teaches
the mechanics required to coordinate
the hands with the feet. This means
we learn when to turn or advance depending
on what we feel.
- In real fighting
nothing is ideal. Our good mathematical
centerline positions may be totally
destroyed. An opponent may have our
elbow pushed off to the side, or grabbed
us or have us bent over, or pinned us
to a wall, or there's not one opponent
to face but several. In this case your
perfect center-facing position against
a single opponent has been lost and
you are therefore in recovery mode to
regain a good position. The third form
of Wing Chun teaches how to regain the
centerline or how to get back into a
good position as taught in the first
and second forms or dummy forms. Because
of this it makes no sense to learn the
third form of Wing Chun before having
mastered the others. How will you know
what position to recover to if you don't
understand the subject of positions
and structures
- The wooden dummy
is a device which forces you to have
correct position because the arms of
the dummy are in fixed locations. So
the wooden dummy is like a teacher who
forces you to have correct angles. The
wooden dummy is used for secondary reasons
to enhance speed, power and to condition
the arms. It also doesn't make much
sense to study the dummy before having
learned the first form, because you
won't understand what a correct position
is. And the wooden dummy movements can't
be applied without an understanding
and adeptness in sticking hands skills.
- In Wing Chun
we try to gain a correct position based
on centerline concepts. From hundreds
of hours of rolling hands (Poon sau)
practice we can detect when an opponent's
position is off. We must be relaxed
and sensitive to detect these things,
then we must have the timing to attack
with speed and power.
- When close range
skills are mastered there is no fear
of arm contact with an opponent. After
that, total concentration can be given
to how to make contact with the opponent.
This involves the study of structure
and entry methods, and most of all,
timing. The second form of Wing Chun,
the wooden dummy and free style sparring
teach how to enter properly so the sticking
hands skills of Wing Chun can be applied.
- From a few simple
concepts, such as "the shortest
distance between two points is a straight-line"
and the concept of economy, quite an
elaborate art has evolved.
- Someone knowing
the ideas behind Wing Chun can create
counter-concepts just as in Chess, where
some players occupy the center and others
try to destroy it from the flanks. This
is part of the fun, to outwit each other.
However, once in contact there is not
much room for error, not much time to
change from this move to that move.
- Many if not
all of the center control theories of
chess also apply to Wing Chun. Fencing
does not use the concept of placing
something in the center or they will
get beat fast (another discussion).
Some other Chinese styles think like
fencing people and tend to sweep attacks
aside from one corner of the four quadrants
instead of from the center position.
Using two arms instead of having one
fencing foil changes the rules of the
game.
These
are just a few quick thoughts which are in no way a
complete or hole-proof theory. Another topic not discussed
is the location of hitting targets along the vertical
center line. Also, in fact, there are many lines of
balance which are used, as explained above, even during
sweeping, off balancing and while ground fighting. Different
Wing Chun lines may have different viewpoints on this
subject. Tai Chi is also a center searching art, but
the mechanics are not the same and probably conflict
with Wing Chun theories.
We
would view Tai Chi as violating some of our principles
but we say that the Tai Chi system probably has ways
to compensate for what we consider a weakness. From
the Tai Chi point of view the elbows in the center do
not seem like a good idea, but we have ways to compensate
for this weakness perceived by the Tai Chi practitioner.
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